When working with an SVG (I will email it as I learned in my last post that long SVGs don't work well in this forum) I found the post-nano file neglected to base64 encode one of the fonts, resulting in a very different final result.
The plugin examples that are provided seem very simple although I understand this is the beta phase I was looking to do something similar to the already integrated vecta layers functionality.
Where I could either add my own add to something which could represent a list of board objects same as in layers or some other functionality. And then handle these objects in a small UI pop-up such as the layers pop-up.
So generally my question is, could I technically with the current documentation and support develop something similar to current vecta layers in the form of a plugin? If so could you please link me to the part of documentation that has this, because I couldn't find this part.
I ran the attached SVG file through the web portal for nano. In the original you'll note there are two instaces of "2020" on the X-axis for each graph, but after running through nano (and having the fonts compile et cetera) the 2020s are no longer there (and there is a 2020 in the upper left-hand corner of the resulting SVG)
I tried opening it in Vecta and the "original" looks good, but the "minified" version shows the difference (this is why I suspect the minifier)
I tested just adding a @font-face rule with the base-64 encoded fonts directly into the source file and do not observer this issue (sadly this makes my file much bigger ).
(Edit: I don't see how to get at attached files, so including the SVG source for reference)
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