For example, if I create an SVG and use an externally referenced font file, and if that font files has 100 glyphs, but my SVG only uses 10 of the glyphs, do the 90 unused glyphs gets stripped out of the font file before Base64 encoding? This is essentially my work flow with some other tools, doing the steps manually. Results are good but the process is tedious. Looking for a pure C program to portably compile on Android (Termux, Clang, NDK, BIONIC), Windows, and Linux, install as a Node.js package, and automate the process. I may have to write it myself and release as open source.
The plugin examples that are provided seem very simple although I understand this is the beta phase I was looking to do something similar to the already integrated vecta layers functionality.
Where I could either add my own add to something which could represent a list of board objects same as in layers or some other functionality. And then handle these objects in a small UI pop-up such as the layers pop-up.
So generally my question is, could I technically with the current documentation and support develop something similar to current vecta layers in the form of a plugin? If so could you please link me to the part of documentation that has this, because I couldn't find this part.